Game Mechanics: Advanced Game Design
This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You'll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you'll practice what you've learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment.
In Game Mechanics: Advanced Game Design, you'll learn how to:
* Design and balance game mechanics to create emergent gameplay before you write a single line of code.
I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art.
"Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!"
CHAPTER 1 Designing Game Mechanics
CHAPTER 2 Emergence and Progression
CHAPTER 3 Complex Systems and the Structure of Emergence
CHAPTER 4 Internal Economy
CHAPTER 5 Machinations
CHAPTER 6 Common Mechanisms
CHAPTER 7 Design Patterns
CHAPTER 8 Simulating and Balancing Games
CHAPTER 9 Building Economies
CHAPTER 10 Integrating Level Design and Mechanics
Online Appendix C