Designing Usable Electronic Text: Ergonomic Aspects Of Human Information UsageCRC Press, 13 avr. 1994 - 206 pages Electronic documents offer the possibility of presenting virtually unlimited amounts of information to readers in forms which can be rapidly searched and structured to suit their needs. However, poor design and a failure to consider the user often combine to compromise the realization of this potential.; In this book, Dillon examines the issues involved in designing usable electronic documents from the perspective of the designer. It examines the human issues underlying information usage and emphasizes the issue of usability as the main problem in the electronic medium's failure to gain mass acceptance. In an attempt to provide a relevant description of the reading process that supports a more informed view of the issues, a series of studies examining readers and their views as well as uses of texts is reported. The results lead to the proposal of a user-centred framework that provides a broad qualitative model of the important issues for designers to consider when developing an electronic document.; "Designing Usable Electronic Text" focuses attention on aspects that are central to usability, and concludes with an analysis of the likely uses of such a framework and the realistic potential for electronic documents. |
Table des matières
Describing the reading process at an appropriate level | 4 |
Electronic documents as usable artefacts | 11 |
So what do we know? | 28 |
8535 | 63 |
Information as a structured space | 105 |
A framework for the design of electronic texts | 121 |
Assessing the frameworks in terms of validity and utility | 137 |
conclusions and prospects | 162 |
References | 176 |
Example protocol for reader | 187 |
193 | |
Autres éditions - Tout afficher
Designing Usable Electronic Text: Ergonomic Aspects Of Human Information Usage A Dillon Aucun aperçu disponible - 1994 |
Expressions et termes fréquents
academic journals anti-aliased application approach aspects behaviour chapter cognitive cognitive psychology comprehension concept contents described design process differences Dillon display domain effect electronic documents electronic text design elements ergonomics ergonomists evaluation examining example experiment experimental findings formal framework Gould highlights human factors human-computer interaction HUSAT HyperCard hypermedia hypertext identify information model information technology input interaction interface investigation involved issues knowledge literature Loughborough University manipulation facilities McKnight mental models method navigation paper texts performance potential predict problems processor proof-reading prototype psychology question readers reading from screens reading process relevant repertory grid reported representation scanning schemata scientists Scrolls search facilities serial reading specific speed stage stakeholders structure subjects suggest suitable target task analysis task model text type typical usability usage user-centred design users variables verbal protocols visual word processor