Earnest Games: Folkloric Patterns in the Canterbury Tales
Indiana University Press, 1987 - 197 pages
In Ernest Games Carl Lindahl recovers a folkloric world long hidden from readers of Chaucer. Lindahl is the first critic to demonstrate how the poem reflects the social and artistic patterns of medieval folk performance. Combining current approaches from the fields of literary criticism, social history, and folklore, Earnest Games begins with a study of Chaucer's setting and characters. Lindahl discovers that Chaucer gives each community -- the gentils, the churls, and the pilgrims -- a game strategy that faithfully reflects the social realities of the English Middle Ages.
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LibraryThing ReviewAvis d'utilisateur - waltzmn - LibraryThing
What we have here is a problem in terminology. This book is highly scholarly, immensely learned, and too short. Too short in a number of ways. First, it assumes far too much on the part of the reader ... Consulter l'avis complet
Earnest games: folkloric patterns in the Canterbury TalesAvis d'utilisateur - Not Available - Book Verdict
After distinguishing elite culture (written, formal, aristocratic) from folk culture (oral, customary, lower-class), Lindahl explains the latter's impact on the "social roles and verbal rules of ... Consulter l'avis complet