The Soul of Anime: Collaborative Creativity and Japan's Media Success Story

Duke University Press, 11 févr. 2013 - 256 pages
In The Soul of Anime, Ian Condry explores the emergence of anime, Japanese animated film and television, as a global cultural phenomenon. Drawing on ethnographic research, including interviews with artists at some of Tokyo's leading animation studios—such as Madhouse, Gonzo, Aniplex, and Studio Ghibli—Condry discusses how anime's fictional characters and worlds become platforms for collaborative creativity. He argues that the global success of Japanese animation has grown out of a collective social energy that operates across industries—including those that produce film, television, manga (comic books), and toys and other licensed merchandise—and connects fans to the creators of anime. For Condry, this collective social energy is the soul of anime.

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LibraryThing Review

Avis d'utilisateur  - Daumari - LibraryThing

Written more on an academic level, The Soul of Anime examines from an ethnographic point of view the collaborative networks behind anime- from manga writers and doujinshi circles to the larger studios ... Consulter l'avis complet

Table des matières

Note on Translations and Names
ONE Collaborative Networks Personal Futures
THREE Early Directions in Postwar Anime
What OverseasFans Revealabout
Otaku Fans in Japan
Droits d'auteur

Expressions et termes fréquents

À propos de l'auteur (2013)

Ian Condry is Associate Professor of Comparative Media Studies at the Massachusetts Institute of Technology. He is the author of Hip-Hop Japan: Rap and the Paths of Cultural Globalization, also published by Duke University Press.

Informations bibliographiques