Visual Perception from a Computer Graphics Perspective

Couverture
This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience. It focuses on how computer graphics images are generated, rather than solely on the organization of the visual system itself; therefore, the text pro
 

Table des matières

Chapter 1 Overview
3
Section II Building Blocks
25
Chapter 2 Visual Sensitivity
27
Chapter 3 2D Image Features
49
Chapter 4 Color
71
Chapter 5 2D Motion
95
Chapter 6 Stereo and Accommodation
117
Section III Surfaces and Movement
147
Chapter 11 Motion of Viewer and Objects
277
Chapter 12 Pictorial Space
303
Chapter IV Perception of HigherLevel Entities
325
Chapter 13 Spatial Orientation and Spatial Cognition
327
Chapter 14 Perception and Action
353
Chapter 15 Object and Scene Recognition
369
Chapter 16 Visual Attention and Search
393
Chapter 17 Event RecognitionInanimate
415

Chapter 7 Perspective
149
Chapter 8 Texture
175
Chapter 9 Illumination Shading and Shadows
193
Chapter 10 Perception of Material Properties
233
Chapter 18 Event RecognitionBiological
431
Bibliography
451
Back cover
527
Droits d'auteur

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Expressions et termes fréquents

À propos de l'auteur (2016)

William Thompson, Roland Fleming, Sarah Creem-Regehr, Jeanine Kelly Stefanucci

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