Videogames

Couverture
Psychology Press, 2004 - 198 pages
James Newman's lucid and engaging introduction guides the reader through the world of videogaming, providing a history of the videogame from its origins in the computer lab to its contemporary status as a global entertainment industry, with characters such as Lara Croft and Sonic the Hedgehog familiar even to those who've never been near a game console. Video games explores: Why study videogames? What is a videogame? A brief history of videogames, from Pacman to Pokémon; The videogame industry; Who plays videogames? Are videogames bad for you? The narrative structure of videogames; The future of videogames. - Back cover.
 

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Table des matières

platforms development
29
who plays for how long
49
levels breaks
71
exploration
107
narrative
127
onlinemobileretro
163
Bibliography
171
Index
193
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