Usability Evaluation and Interface Design: Cognitive Engineering, Intelligent Agents, and Virtual Reality

Couverture
Michael J. Smith, Richard John Koubek, Gavriel Salvendy, Don Harris
CRC Press, 1 août 2001 - 1592 pages
This three volume set provides the complete proceedings of the Ninth International Conference on Human-Computer Interaction held August, 2001 in New Orleans. A total of 2,738 individuals from industry, academia, research institutes, and governmental agencies from 37 countries submitted their work for presentation at the conference. The papers address the latest research and application in the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, and health care.
 

Table des matières

INTERFACES AND INTERFACE DEVELOPMENT
1
Understanding the Effect of Keyboard Size
16
3D Interaction and Visualization in the Industrial Environment
31
HCI Challenges in Designing for Users with Disabilities
46
Towards an Interactive Systems Design Based on the User Task with Petri Nets
61
Contribution of the Petri Nets and the Multi Agent System in HCI Specification
76
Challenges Methodologies and Lessons Learned
91
The Next Great Challenge in Interface Design
106
Symbiotic Interfaces for Wearable Face Recognition
813
Exploring the Design Space for Enabling Seamless Ongoing Interaction for Mobile CSCW
828
ECommerce User Interface Design for the Web
843
Perceptions and Reality
858
Validating and Refining User Models of ECommerce Customers with Usability Test Data
873
139
877
What is Still Missing for the Web?
883
Selection of Search Terms
898

Abstract Interfaces in ThreeDimensional Space
120
Bridging the Chasm of Late Adoption with Multimodal Language
134
Psychometric Properties of the Mean Opinion Scale
149
The Sentient Map as a New Paradigm for HumanComputer Interface
164
An Application of Lessons Learned in Virtual Reality to the Services Industry
179
The Development of a Cognitivedriven Expert System Interface
193
A Content Mapper for AudioMediated Collaborative Writing
208
Feedback Requirements for a Direct Voice Input System
223
A Study on Realtime Gesture Classification Method
238
Embodied Communication System for Mind Connection
253
125
267
An Intuitive PenGestural Interface for SyntacticSemantic Annotation of NonCursive Handwritten Input
268
A PatternSupported Approach to the User Interface Design Process
282
Extending Kaindls Scenariobased Requirements Derivation Technique for User Interface Design
297
Using a BrainComputer Interface in Virtual and Real Worlds
312
Capturing Students NoteTaking Strategy with Audio Recording Techniques
327
Activity Theory as a Basis for the Study and Redesign of ComputerBased Task
342
Analysis of Visual Search Requirement Addressed in Current Usability Testing Methodologies for GUI ApplictionsAn Activity Theory Approach
347
Cross Cultural Issues in Affective Design
362
Experiential Aspects of Web Interaction
375
Consistency in Speech Interfaces
390
130
394
Natural Interaction Using the Adaptive Agent Oriented Software Architecture AAOSA
405
The Development of a Usability Measure for Flight Management Systems
420
Practicality of Handwritten Japanese Input Interface with and without a Writing Frame
435
Penbased Electronic Mail System for the Blind
450
Adaptive Tutoring in Business Education Using Fuzzy Backpropagation Approach
465
Problematics and Classification
479
Interaction with Agent Systems for Intermodality in Transport Systems
494
Kansei Interaction in Art and Technology
509
Collaborative Work Support on Networked Heterogeneous Platforms Shared Augmented Interior Design Space
524
Extracting Relations Among Files by Users History
529
Integrated Multimedia Recognition and Motion Synthesis for Generation of 3D SignLanguage Animations
544
Micro Teleoperation System Considering Visual Registration
559
Design Virtual Reality and Peircean Phenomenology
574
Development of a Collaborative Environment for Finite Element Simulation
589
Creating Three Dimensions in Virtual Auditory Displays
604
The Role of System Latency in MultiSensory Virtual Displays for Space Applications
619
Virtual Reality and Transfer of Learning
634
Perceptual and Performance Issues in the Integration of Virtual Technologies in Demanding Environments
649
Impact of Dynamic Virtual and Real Objects on Perception of Hazard and Risk
664
134
677
Implications for Multimodal Interfaces
678
PhysicalVirtual Knowledge Work EnvironmentsFirst Steps
693
Virtual Collaborator as Personified Interface Agent for Visualizing Plant Operators Cognitive Behavior in NPP Plant Control Room
708
Architecture for Simulating Networked Virtual Environment by Utilizing Online Resources
723
Augmented Reality and the Disappearing Computer
738
Experiential Recording by Wearable Computer
753
Novel Haptic Texture Interfaces
768
Propbased Interaction in Mixed Reality Applications
782
Collaboration With Tangible Augmented Reality Interfaces
797
Interactive Visual User Interfaces to Databases
913
Mining Coherence in Time Series Data
928
Constraintbased Immersive Virtual Environment for Supporting Assembly and Maintenance Tasks
943
Augmented Reality in Museums and Art Galleries
958
The Comovie Movie Recommender An Interoperable Community Support Application
973
Managing HumanCentered Design Artifacts in Distributed Development Environment with Knowledge Storage
988
An Example from Istanbul Technical University
1003
Combined Effects of Immersion and Pictorial Realism on the Sense of Presence in Virtual Environments
1017
144
1029
Influence of Different Visualization Techniques of 3D FreeForm Surfaces on Perceptual Performance in a CAVE
1031
149
1043
The Use of Real or Apparent Body Motion to Enhance Virtual Displays
1046
159
1059
Use of a Motion Experience Questionnaire to Predict Simulator Sickness
1061
How do Designers of Web Sites Take into Account Constraints and Ergonomic Criteria?
1066
An Analysis of Technology Leaders Attitude Toward Virtual Cyberspace Technology
1081
The Influence of Language Proficiency on Web Site Usage with Bilingual Users
1096
Panchronic for Active Media
1110
Development and Evaluation of an Information Retrieval System for User Groups and the WWW
1125
Assistance of Web Browsing by Indicating the Future Web Pages
1140
Toward a HumanWeb Interface
1155
Mutual Evaluation and Situation Map to Encourage the Participation in Webbased Conferencing
1170
Log Files Analysis to Measure the Utility of an Intranet
1185
The Tricky Business of the Discovery and Design Phase
1200
User Interface and Other Features of a Videotelephone Set Aimed at the ElderlyA Pilot Assessment of Depth and Breadth
1217
The User Interface of an Engineering Data Management System on WWW
1232
Cultural Differences in Web Development
1242
The AOF Authoring on the Fly System as an Example for Efficient and Comfortable Browsing and Access of Multimedia Data
1257
The Legacy of Large Databases
1272
HumanComputer Interaction System Design
1287
A New Index for Characterizing the Respiratory Heart Rate Variability
1301
Exploring Large Information Spaces More Efficiently
1314
EyeTracking Applications to Design of New Train Interface for the Japanese Highspeed Railway
1328
Pilots Eye Fixations During Normal and Abnormal TakeOff Scenarios
1343
COGNITIVE ERGONOMICS
1358
Cognition in a Dynamic Environment
1373
Strategies for Designing Usable Interfaces for Internet Applications
1387
The Power of Knowledge Structures
1400
A Meaning Processing Approach to Analysis and Design
1405
From FlyByWire to DriveByWire
1420
Speech Recognition in the Joint Air Operations CenterA HumanCentered Approach
1435
Incident Reporting in a Neonatal Intensive Care Unit
1450
Axiomatic and Pragmatic Approaches to Modelling of Cognition
1465
Modeling and Prediction of Human Driver Behavior
1479
Evaluation of the HMI Suggested by Simulations of Operator Team Behavior and its Applications
1493
Creativity or Diversity in Command and Control Environments
1508
A Measure of System Effectiveness?
1523
A Glove that Senses and Communicates Skin Conductivity
1538
Intrinsic Motivation Ease of Use and Usefulness Perceptions as Mediators in Computer Learning
1553
KEYWORD INDEX
1569
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