Teaching Computational Thinking in Primary EducationOzcinar, Huseyin, Wong, Gary, Ozturk, H. Tugba IGI Global, 31 oct. 2017 - 337 pages Computational technologies have been impacting human life for years. Teaching methods must adapt accordingly to provide the next generation with the necessary knowledge to further advance these human-assistive technologies. Teaching Computational Thinking in Primary Education is a crucial resource that examines the impact that instructing with a computational focus can have on future learners. Highlighting relevant topics that include multifaceted skillsets, coding, programming methods, and digital games, this scholarly publication is ideal for educators, academicians, students, and researchers who are interested in discovering how the future of education is being shaped. |
Table des matières
Design of Learning With Computational Thinking | 102 |
Integration of Computational Thinking Into the Schools | 156 |
Compilation of References | 288 |
About the Contributors | 328 |
| 335 | |
Autres éditions - Tout afficher
Teaching Computational Thinking in Primary Education Huseyin Ozcinar,Gary Wong,H. Tugba Ozturk Aucun aperçu disponible - 2017 |
Expressions et termes fréquents
21st century abstraction acquisition of CT activities algorithmic thinking Anadolu University Ankara University approaches assessment Bartın basic Bers block-based checklist classroom coding cognitive collaboration complex computational thinking skills Computer Education computer programming computer science education concepts create creative critical thinking CT skills curriculum debugging decomposition e-learning early childhood Educational Computing educational digital games Educational Technology evaluation explore field Figure framework game design graphical Guzdial IGI Global Information Technology instruction integration interaction interfaces International Conference Journal of Educational KIBO Kırıkkale University learners Lego literacy LOGO programming language mathematics opinions of teachers Papert participants pedagogical primary problem solving problem-based learning Proceedings programming language qualitative Resnick Retrieved robotics kit routes Scratch ScratchJr shape grammars solutions spatial thinking STEM education Table tangible task Taxicab geometry teaching computational thinking Turkey understanding visual programming tools Wing young children
