Critical Issues in Electronic MediaSimon Penny SUNY Press, 1 janv. 1995 - 298 pages Critical Issues in Electronic Media is an interdisciplinary sourcebook that offers new critical perspectives directly related to, or arising from, the practice of electronic media art. It sketches the changing topology of culture as it enters electronic space and specifically addresses questions of art practice in that space. Some of the contributions focus on the dynamics of specific emerging media such as interactive media, while others look at the cultural conditions formed by, and forming around, new technological complexes. Still others examine contemporary technocultural manifestations against a background of social and technological history. The contributors are professionally and geographically diverse, representing professional fields such as computer graphics, video, sound, drama, and visual arts as well as media, cultural and literary theory, and the social sciences. Together, these essays provide a rich survey of contemporary technological critique and offer a perspective on creative practice in technological media. |
Table des matières
INTRODUCTION | 1 |
Suck on This Planet of Noiset McKenzie Work | 7 |
InQuest of Presence Virtuality Aurality and Televisions Gulf War Frances Dyson | 27 |
Consumer Culture and the Technological Imperative The Artist in Dataspace Simon Penny | 47 |
Technology is the Peoples Friend Computers Class and the New Cultural Politics Richard Wright | 75 |
Utopian Plagiarism Hypertextuality and Electronic Cultural Production Critical Art Ensemble | 105 |
Virtual Worlds Fascinations and Reactions Florian Rotzer | 119 |
Transforming Mirrors Subjectivity and Control in Interactive Media David Rokeby | 133 |
Image Language and Belief in Synthesis George Legrady | 187 |
Track Organology Douglas Kahn | 205 |
Of Monitors and Men and Other Unsolved Feminist Mysteries Video Technology and the Feminine Nell Tenhaaf | 219 |
The Irresistible Interface Videos Unknown Forces and FireLit Waves David Tafler | 235 |
One Video Theory some assembly required Gregory Ulmer | 253 |
BIBLIOGRAPHY | 275 |
CONTRIBUTORS | 287 |
293 | |
Encapsulated Bodies in Motion Simulators and the Quest for Total Immersion Erkki Huhtamo | 159 |
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