In the Bubble: Designing in a Complex WorldMIT Press, 17 févr. 2006 - 332 pages How to design a world in which we rely less on stuff, and more on people. We're filling up the world with technology and devices, but we've lost sight of an important question: What is this stuff for? What value does it add to our lives? So asks author John Thackara in his new book, In the Bubble: Designing for a Complex World. These are tough questions for the pushers of technology to answer. Our economic system is centered on technology, so it would be no small matter if "tech" ceased to be an end-in-itself in our daily lives. Technology is not going to go away, but the time to discuss the end it will serve is before we deploy it, not after. We need to ask what purpose will be served by the broadband communications, smart materials, wearable computing, and connected appliances that we're unleashing upon the world. We need to ask what impact all this stuff will have on our daily lives. Who will look after it, and how? In the Bubble is about a world based less on stuff and more on people. Thackara describes a transformation that is taking place now—not in a remote science fiction future; it's not about, as he puts it, "the schlock of the new" but about radical innovation already emerging in daily life. We are regaining respect for what people can do that technology can't. In the Bubble describes services designed to help people carry out daily activities in new ways. Many of these services involve technology—ranging from body implants to wide-bodied jets. But objects and systems play a supporting role in a people-centered world. The design focus is on services, not things. And new principles—above all, lightness—inform the way these services are designed and used. At the heart of In the Bubble is a belief, informed by a wealth of real-world examples, that ethics and responsibility can inform design decisions without impeding social and technical innovation. |
À l'intérieur du livre
Résultats 1-5 sur 49
... organizations will continue on this path , but they're behind the times . This book is about a world in which well - being is based on less stuff and more people . It describes an approach to innovation in which people are designed back ...
... organization , prints out 247 pages of hard copy a day.10 Information networks don't just use a lot of stuff . They also guzzle en- ergy . George Gilder predicts in his book Telecosm that Internet computing will soon consume as much ...
... organizations are well aware that in a whole - systems context , design is important because it can change the pro- cesses behind products and services , as well as he resources used to make them , use them , and dispose of them ...
... organizations put design at the heart of product and service develop- ment , they are triggered to ask fundamental questions about what they make , how they make it , and who for . 32 End - to - end system integration closes energy and ...
... organization of information on the website . They also had to design the ways people would buy the product and pay for it ; they have had to adjust the company's business model continuously . At first they thought consumers might obtain ...
Table des matières
1 | |
9 | |
Speed | 29 |
Mobility | 51 |
Locality | 73 |
Situation | 97 |
Conviviality | 113 |
Learning | 135 |
Literacy | 161 |
Smartness | 185 |
Flow | 211 |
Notes | 227 |
What to Read Next | 283 |
Bibliography | 287 |
Index | 297 |