The Immortal Game: A History of Chess; Or How 32 Carved Pieces On a Board Illuminated Our Understanding of War, Art, Science, and the Human Brain

Couverture
Doubleday Canada, 4 mars 2011 - 352 pages
A surprising, charming, and ever-fascinating history of the seemingly simple game that has had a profound effect on societies the world over.
Why has one game, alone among the thousands of games invented and played throughout human history, not only survived but thrived within every culture it has touched? What is it about its thirty-two figurative pieces, moving about its sixty-four black and white squares according to very simple rules, that has captivated people for nearly 1,500 years? Why has it driven some of its greatest players into paranoia and madness, and yet is hailed as a remarkably powerful intellectual tool? Nearly everyone has played chess at some point in their lives. Its rules and pieces have served as a metaphor for society, influencing military strategy, mathematics, artificial intelligence, and literature and the arts. It has been condemned as the devil’s game by popes, rabbis, and imams, and lauded as a guide to proper living by other popes, rabbis, and imams. Marcel Duchamp was so absorbed in the game that he ignored his wife on their honeymoon. Caliph Muhammad al-Amin lost his throne (and his head) trying to checkmate a courtier. Ben Franklin used the game as a cover for secret diplomacy.In his wide-ranging and ever-fascinating examination of chess, David Shenk gleefully unearths the hidden history of a game that seems so simple yet contains infinity. From its invention somewhere in India around 500 A.D., to its enthusiastic adoption by the Persians and its spread by Islamic warriors, to its remarkable use as a moral guide in the Middle Ages and its political utility in the Enlightenment, to its crucial importance in the birth of cognitive science and its key role in the aesthetic of modernism in twentieth-century art, to its twenty-first-century importance in the development of artificial intelligence and use as a teaching tool in inner-city America, chess has been a remarkably omnipresent factor in the development of civilization. Indeed, as Shenk shows, some neuroscientists believe that playing chess may actually alter the structure of the brain, that it may be for individuals what it has been for civilization: a virus that makes us smarter.
 

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Table des matières

Introduction I
1
UNDERSTANDING IS THE ESSENTIAL WEAPON
13
HOUSE OF WISDOM
29
THE MORALS OF MEN AND THE DUTIES
43
MAKING MEN CIRCUMSPECT
65
BENJAMIN FRANKLINS OPERA
87
THE EMPEROR AND THE IMMIGRANT
107
CHUNKING AND TASKING
123
BEAUTIFUL PROBLEMS
185
WE ARE SHARING OUR WORLD WITH ANOTHER
199
THE NEXT WAR
227
Coda
239
APPENDIX I
245
APPENDIX II
255
Sources and Notes
287
Index
315

INTO ITS VERTIGINOUS DEPTHS
141
A VICTORIOUS SYNTHESIS
163

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À propos de l'auteur (2011)

DAVID SHENK is a national-bestselling author of four previous books, including The Forgetting and Data Smog, and a contributor to National Geographic, Gourmet, Harper’s, The New Yorker, NPR, and PBS. The Forgetting was hailed by John Bayley as “the definitive work on Alzheimer’s,” and subsequently inspired an Emmy Award–winning PBS film of the same name. Shenk frequently lectures on issues of health, aging, and technology, and has advised the President’s Council on Bioethics. He lives in Brooklyn, New York.

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